Legendary weapons are a set of high-end weapons that have unique appearances. They have the same stats as ascended weapons, but stat combo and sigils are not locked and can be freely changed when out of combat. Legendary weapons are crafted in the Mystic Forge using a precursor weapon and the Gift of the Legendary Weapon associated with the desired end result, plus two other Gifts of Fortune and Mastery shared by other weapons of the same generation. Weapons of the first generation, released at the launch of Guild Wars 2, use Gift of Fortune and Gift of Mastery in their recipes, and second generation weapons, released during updates following Heart of Thorns, use Mystic Tribute and Gift of Maguuma Mastery, or Gift of Desert Mastery.
Legendary Weapon Claw of khan ur
Claw of the Khan-Ur is a legendary dagger crafted in the Mystic Forge.
The Claw of the Khan-Ur is an ancient charr artifact that is highly valued among the High Legions, originally the weapon of the first Khan-Ur. It is a symbol of charr unity, signifying the last time when the charr were fully united.1 It is an ungue, a four-bladed weapon with a central grip, having two blades above and two blades below the handle. The Claw’s handle is made out of gold, with four gems set at the base of each handle; red, black, gray, and gold, for each of the children of the first Khan-Ur who founded the High Legions.2 It also contains a part of the original Khan-Ur.3
In 1090 AE, it was wielded by the Flame Legion Imperator who laid siege to Ascalon City with the hopes that ending humanity in Ascalon would give him claim to become the new Khan-Ur. However, King Adelbern unleashed the Foefire and wiped out the assault along with his own soldiers and citizens. Adelbern, now a ghost, took the Claw of the Khan-Ur and locked it away within a vault below the Foefire’s Heart.
In 1324 AE, Queen Jennah commissioned the Vigil to retrieve the Claw of the Khan-Ur in order to promote peace talks between humans and charr. The Vigil in turn hired Dougal Keane, the sole person to escape the city alive prior to then, to lead the expedition into the city to retrieve the Claw. After being retrieved, the Claw was given to Imperator Smodur the Unflinching of the Iron Legion as human part of a peace treaty. It now sits on the main table in The War Council.
Due to the Claw of the Khan-Ur having been lost for hundreds of years, it is now unknown to the populace whether the Claw holds magical power, or if it is merely a symbolic weapon that gained legends or was even imbued with magic over time.3