World vs. World (also known as WvW) is a game mode combining Player versus Player and Player versus Environment elements. Players from three different worlds (which can involve 6 servers) battle against each other. It features open-world combat on five large maps with up to several dozen players per map. In World versus World, players can besiege objectives such as Keeps and Towers with siege weapons, and battle over resource camps, as well as complete other PvE-type content to win World Experience for themselves.
Players joining WvW will have their level and attributes dynamically adjusted to level 80. However, their equipment stats will remain locked to their equipment level, so entering at a low level is not recommended. Although equipment can be obtained within WvW, WvW does not reward normal experience, only World Experience that increases a player’s World Rank. Character levels may instead be gained by using Tomes of Knowledge, obtained from rank increase rewards and WvW reward tracks. Each character on an account utilizes their own pool of World Ability Points and subsequently purchased WvW traits, but World Experience and World Rank gained on one character are account-wide.
WvW Reward Track (Gift of Battle)
WvW Reward Tracks are World versus World goals that can be activated in the World vs. World panel. Each WvW Reward Track has 8 tiers, with each tier containing 4 minor and 1 major reward. Each reward track contains 40 rewards in total: 32 minor and 8 major, where the last reward is generally the most valuable. To complete a reward track 20,000 points are needed, and a reward is received every 500 points. The progress in reward track is awarded at the end of each 5- minute scoring tick based on the player’s current participation tier.
Time estimation for 1x Reward track is 1 day
NA/EU Account: Start at 07.00-23.00 GMT 7
WvW or Pvp Reward Track
you can choose the reward on the note