Fractals of the Mists is a special type of dungeon that consists of an array of mini-dungeons called fractals, where each fractal has its own story and environment. Characters are adjusted to level 80 within the dungeon. The dungeon is one of the primary sources of ascended equipment and provides materials for crafting infused equipment and attuned equipment.
The dungeon has some unique mechanics and design. The party can choose the difficulty scale prior to entering the dungeon or from within the observatory. This difficulty scale starts at 1 and can be increased, up to 100. The personal reward level is an account-wide stat that tracks the current position of the account on the difficulty scale. To increase the personal reward level, and therefore the highest fractal scale accessible to the account, the player must complete a single fractal on a fractal scale equal or greater to their personal reward level. This provides progression in the dungeon, allowing players to continuously complete higher and higher levels on the difficulty scale and earn greater rewards as a result.
When entering the dungeon, the players arrive in Mistlock Observatory, a “hub” area within the Mists. Entering Mistlock, you’ll meet Dessa, a scientist who has made explorable chunks of reality from the Mists. There are hostile elements that were acquired during Mistlock which you are asked to dispose of. You may begin by entering the portal within the Mistlock to enter a fractal. You will hear Dessa’s voice while stabilizing the fractal. Once it is stabilized, she and her krewe will transport you back to the Mistlock.
Daily Fractals is a subcategory of daily Fractals of the Mists achievements and the progress for each resets each day with the server reset. These dailies are on a 15-day rotation.
Daily Fractal T4 rec /30 day Notes :
- Most fractals are designed for more than one person. For instance, you need at least three to complete the Underground Facility.
- The Fractal Instability Trainer gives access to a training area where players can test their build against agony, mistlock instabilities, and enemies of various ranks.