Legendary weapons are a set of high-end weapons that have unique appearances. They have the same stats as ascended weapons, but stat combo and sigils are not locked and can be freely changed when out of combat. Legendary weapons are crafted in the Mystic Forge using a precursor weapon and the Gift of the Legendary Weapon associated with the desired end result, plus two other Gifts of Fortune and Mastery shared by other weapons of the same generation. Weapons of the first generation, released at the launch of Guild Wars 2, use Gift of Fortune and Gift of Mastery in their recipes, and second generation weapons, released during updates following Heart of Thorns, use Mystic Tribute and Gift of Maguuma Mastery, or Gift of Desert Mastery.
A sigil is a type of upgrade component used in weapons. Like all upgrade components, attaching a sigil to a weapon of masterwork, rare, or exotic rarity will make that weapon Soulbound; fine or basic weapons will become Account Bound. You can replace a sigil with a new one or recover it with a Black Lion Salvage Kit.
There are three tiers of sigils, Minor, Major, and Superior, each with its own minimum level requirement. Additionally there are Legendary Sigils which have the same function as Superior Sigils.
- Minor sigils have no minimum level.
- Major sigils require a level 39 weapon or above.
- Superior sigils require a level 60 weapon or above.
- Legendary Sigils have the power to take on the properties of any other sigil
A character can always equip two sigils at a time (either one sigil each on a main-hand and off-hand weapon, or two sigils on a two-handed weapon). In general, the two sigils will both provide their effects independently as long as the base sigil is different. The exceptions to this are the attribute increasing stacking sigils: only one stack effect can be active at a time. Additionally, sigils with the same base sigil will share cooldowns between weapon sets.